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ntrex yobai mura banashi new ntrex yobai mura banashi new New Q2SP Unit: Slight Mechanical Destruction
Hi all,

After a long time in the making, my latest mapping project has now been released. It's a large single-player unit for Quake 2, set a few months before the ill-fated Terran offensive against Stroggos.

The unit consists of six levels, and makes extensive use of custom content - especially the Oblivion texture set. The game DLL is based on a modified version of the Lazarus mod, which adds many new features to the original Quake 2 game.

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Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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ntrex yobai mura banashi newHarmata 
Thanks for playing it, and for your feedback. Sounds like you need to try it on Easy or Medium level :) The weapon properties were not changed. Hard requires: good aiming, good dodging, good use of each weapon for each enemy, and finding most/all of the secrets to get the additional ammo, health and armour in them. One of my beta testers - who is a very good Q2 player - said this: "I managed to finish on hard mode pretty easily in the end, but for the average gamer I think hardmode is very balanced."

*shrug*

For vanilla SP maps, there's a whole bunch of good ones out there. My personal favourite is SPoG's SP map - it's awesome. The Fileplanet download link is defunct, so here's the BSP file I have. 
ntrex yobai mura banashi newNegke 
Thanks for doing those demos, they were very useful to watch. For example, I assumed knowledge of Q2's physics peculiarity in that to get on top of a 64-unit crate, you hold down 'forward' when you jump. So, I'll need to reduce the height of those crates slightly for those who don't know this trick.

And yes - the superhealing station on the last map was intentional (for the boss battle) :)

I couldn't hear any ambient sounds during the playback apart from on the 4th map (Power Core) - did you hear them / was that just an artifact of the demos? I think the RL that the Iron Maiden dropped got crushed by the door that she died beside - there was an explosion when it closed. Doh! 
ntrex yobai mura banashi newSpog 
Looks incredible. The brushwork is crazy! 
ntrex yobai mura banashi newSpogsp1 
Is awesome.

This one is still on my to do list, will get to it :) 
ntrex yobai mura banashi newSposp1 
is definitely one of the classics. Go play it now! 
ntrex yobai mura banashi newOthers 
Power sphere quest was good as well. Citizen Able was amazing as well, another Lazarus pack that made great use of it all to tell a story - you end up working for the Makron, a crime lord.

I remember a motorway escape (in vehicle), dodging rail gun shots from the 'amateur sniper squad' and a crippled stealth sequence that inspired me to do my current map. Maybe a bit heavy on scripted sequences in certain parts, but very well made and had me grinning all the way through. 
ntrex yobai mura banashi newAT LAST ! 
..someone has made new fresh content for the legendary (and better than Quake1!)Quake2 !

best regards to you Musashi :)

..let's be honest 1997 and 3/4 following years were the shit:the best age for videogames,period. 
ntrex yobai mura banashi newPowersphere Quest Hasnt Aged As Well As Spogsp1 IMHO 
but there's heaps of good q2 stuff. But I havent got access to my q2 saved maps/episodes right now :) 
ntrex yobai mura banashi newMore... 
Apparently power sphere was primed for coop...

'Light' which used the Awakening weapons mod was ikbase greatness.

'Prince of stroggos' wasn't as good but still memorable.

'Pax Imperia' had a Tronyn horde type vibe along with lots of Custom stuff.

Forgetting loads of awesome maps, just remembering bits and pieces but the names escape me. 
ntrex yobai mura banashi new 
>The weapon properties were not changed.
But the enemy stats were changed, right?
>the secrets
Oh. Damn dude, write about such stuff in the readme. Well, i certainly don't like when secrets are required to beat the map, maybe i'll give it another try on Medium after i'll quench my vanilla Q2 thirst. Thanks for the recommendation, appreciatin'. 
ntrex yobai mura banashi newIjed 
looking through my folder, favorites would be (alphabetical order):

1964 Echoes of the Past
Castles of Stroggos 2
Castles of Stroggos 3
Citizen Abel 3
Citizen Abel 4
Dark Undergrowth
Deaf, Dumb and Blind
Last Day on Stroggos
Light
Love Story of the Prince of Stroggos
Machine Reborn
Monumental Misery
Nightmare Orchards
Powersphere Quest
Premonition of Angron
Se Wsi Testamentii
Small Pile of Gibs (spogsp1)
Space Odyssey 2
Space Odyssey 3
The Widening Gyre
What The End is For

And Musashi's pack also easily makes the list. 
ntrex yobai mura banashi newWidening Gyre Is Awesome 
In fact, everything on there is worth playing at the very least once. 
ntrex yobai mura banashi newGothic Resurrection 
Not SP, but DM, Gothic Resurrection is one of the best set of maps for Q2 ever made. Really if you haven't had the chance to check out these four maps, grab them somehow and have a wander around. It's pure awesomeness. 
ntrex yobai mura banashi newLinkage For Gothic Resurrection 
Ugh, posted too quickly.

Here you can download them...

http://tastyspleen.net/quake/downloads/maps/individual/

I believe it's the gr_dm 1 - 4

My archive has all four in a pak file.

"Gothic Resurrection is a unique deathmatch experience, brought to you by The Freshteam. Four new environments each sharing a common theme and atmosphere throughout. These maps unluck some of the hidden visual potential of the quake 2 engine. The new textures and sounds combine to create an atmosphere like no other."

Load up a couple Eraser Bots and off you go. 
ntrex yobai mura banashi newMight Not Be Correct 
If those downloads are not the correct ones for Gothic Resurrection, I have the pak file so I can see about uploading somewhere? 
ntrex yobai mura banashi newYeah They Are Great 
but like you say DM only. 
ntrex yobai mura banashi new 
it makes me sad that none of the maps on that website have the original text files attached. 
ntrex yobai mura banashi new 
Yep ele-h-mic, 97/98/99/00 were the best years of video gaming for me. No matter how good games get now, graphically, they won't ever beat 97/98. Logging on to awoq/awoq2 and marvelling at the latest custom levels was awesome.

Gothic Resurrection was a nice pack. yogi, voodoo, kamarov, kaneada - of course they were going to be impressive with those mappers. 
ntrex yobai mura banashi new 
Thanks a lot people, bookmarking this thread for some future Quake 2 fun.

PS: damn it feels good to use Quake 2 icon in the real Quake 2 thread. 
ntrex yobai mura banashi newHarmata 
if you want I can list my complete folder of worthwhile q2 maps/mods, its a lot longer than what I posted above.

Probably best to do it in the general abuse thread though instead of this one, lets leave this for comments on musashi's pack. 
ntrex yobai mura banashi new 
Here I've rated most q2 maps:
http://www.etherealhell.com/etherealhell/ratings/quake2.php

Doesn't include my stuff and a few of the very last releases (by mark shan) and missions packs like zaero, juggernaut, oblivion. But everything else is pretty much there. No links will work though. 
ntrex yobai mura banashi new 
Maybe in a month or so nitin, i've got to check out the ones already mentioned first. 
ntrex yobai mura banashi newNostalgia! 
Ah, I remember some of those maps :) Brendon Chung's ones were amongst the most original, especially Gravity Bone. Weird in a good way. That's prompted me to go and download them for playing again... found them here.

If anyone is interested, KyperTrast has uploaded a video of his run through SMD here. Good shooting and movement skills. 

Ntrex Yobai Mura Banashi New Today

Recent updates to the project have introduced fully voiced chapters featuring prominent voice actors from the underground otaku scene. The sound design uses binaural ASMR-style recording to mimic the eerie, quiet nature of a nocturnal village, drastically elevating the horror and suspense. 2. Expanded Story Routes and Choices

: High-fidelity sound design using specialized dummy head microphones to create an immersive, 360-degree auditory environment for the dialogue.

Lyrically the song balances imagery and understatement. Lines that describe moonlit streets, coded glances, and village gossip are evocative without being overly explicit, which heightens the track's emotional resonance. The chorus doesn't rely on a big singalong hook; instead it lingers in the listener's mind through atmosphere and mood.

Below is an in-depth breakdown of the game's cultural roots, mechanics, visual design, and what players can expect from this unique release. Core Gameplay Dynamics ntrex yobai mura banashi new

The addition of marks the community's intense focus on recent game updates, upcoming sequel announcements, or newly released translated versions of this dark, folklore-driven narrative. What is Yobai Mura Banashi?

"Yobai" is the historical and thematic anchor for the keyword and its associated game.

This is not a game you "win" on the first try. The tight, punishing stealth mechanics and branching failure states encourage multiple playthroughs to optimize your route. Guides and walkthroughs are common online for those stuck, often jokingly described as "if it glows, click it" due to the puzzle design. The gameplay is concise, providing a focused experience. Recent updates to the project have introduced fully

The prefix typically refers to production circles, distribution labels, or specific creator tags within online independent publishing platforms (such as DLsite or FANZA). These platforms cater to localized, niche subgenres of adult manga, voice dramas (ASMR), and independent games.

: Survival is a constant struggle. Players must scavenge for traditional charms, oil for lanterns, and food while avoiding detection by the village's watchful nocturnal sentries. Atmospheric Immersion

If you are:

If you want to track down specific details about this release, let me know:

The ongoing fascination with concepts like Yobai Mura Banashi in modern media highlights a broader trend: the subversion of historical realities into modern psychological fiction.

A game like this lives or dies by its characters. New introduces a fresh heroine alongside returning favorites. Expanded Story Routes and Choices : High-fidelity sound

To develop a write-up based on this, let's first decode and understand the components:

: Parents and elders were often fully aware of these visits but were culturally obligated to pretend they were asleep and noticed nothing.

ntrex yobai mura banashi new 
Thanks erc.

Sounds like the crash might be due to the new countdown clock entity having issues with the v3.24 client - I'll have to do some further testing with it. 
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