Unlike standard RPG alignment systems (like Good vs. Evil), corruption in Master of Raana is directly tied to power dynamics, obedience, and psychological shifts. Main Corruption Categories:
Individual corruption reflects an NPC's psychological state and sexual preferences.
A collective value based on the total corruption of all residents. If this value exceeds 250, it has a high daily chance of naturally increasing the corruption of everyone in the house (unless they have the "Pure" trait). Decreasing: master of raana corruption
: Influenced by the player's political actions, such as selling highly corrupted slaves (80+) on the market or managing the News Office with specific political affiliations. Key Thresholds Corruption Level 10 or less
In Masters of Raana, Corruption is an NPC attribute measuring inclination toward depravity, enabling sex sector employment at 50+ points, increasing income, and driving behavioral changes like improved compliance. It is increased through specific acts such as orgasms during rough sex, using certain equipment, and, separately, a high household rating can trigger specific personality traits. For detailed information, visit Masters of Raana . Corruption - Masters of Raana Unlike standard RPG alignment systems (like Good vs
As your household becomes more depraved, it will create a self-sustaining cycle that corrupts everyone inside.
So, how does a player actively raise Corruption? The game provides a variety of systems to achieve this: A collective value based on the total corruption
All followers within the household have a reasonable chance of increasing their Corruption by +1 point. B. Training Room & Sexual Acts
Building a submissive household requires breaking down psychological barriers through repetitive, daily actions: Corruption - Masters of Raana