From the legacy stability of Max 2016 to the cutting-edge viewport of Max 2025, the ClothBrush 207 delivers consistent, high-speed, and realistic cloth deformation. Whether you are creating banners for a castle, a leather jacket for a game character, or the seats of a luxury car, this brush guarantees top-tier results.

Keep Iterations lower (~2–4) for smoother viewport frame rates. Modernized Multi-threading

For nearly a decade, 3D artists and game developers have struggled with a fundamental paradox: creating realistic fabric dynamics is either computationally expensive (simulation) or painfully tedious (manual sculpting). Enter —a revolutionary brush-based plugin for Autodesk 3ds Max that has consistently topped industry charts from 2016 through 2025.

: Locally increases the surface area of your polygon selections, forcing the extra geometry to bunched up into realistic ripples.

: Quickly adjust your brush radius using Ctrl + Alt + Shift + Mouse Drag .

One of the biggest headaches for studio artists is plugin compatibility. This update bridges the gap remarkably well. It offers robust backward compatibility for studios still running legacy projects on Max 2016, while ensuring full support for 3ds Max 2025. This means teams can standardize their modeling tools across different workstations without version conflicts.

| Tool | Real-time | Collision | Brush Pressure | Max Version Support | |------|-----------|-----------|----------------|---------------------| | | ✅ Yes | ✅ Full | ✅ Tablet support | 2016–2025 | | ZBrush Cloth Brushes | ✅ Yes | ❌ Limited | ✅ Yes | N/A (standalone) | | Marvelous Designer | ❌ (Simulation) | ✅ Yes | ❌ No | N/A | | Max Cloth Modifier | ❌ (Slow) | ✅ Yes | ❌ No | All versions |

The plugin includes several dedicated brushes, each tailored for a specific task: