


Vegas/Edius/PRרҵÊÓÆµÌØÐ§/ת³¡²å¼þÌ××° Boris FXÊÇÒ»Ì×רҵµÄÊÓÆµºóÆÚ´¦Àí²å¼þÌ××°£¬
ÀïÃæÓµÓÐÖÚ¶à²å¼þºÍÔ¤É裺¹âЧ£¬¿ÙÏñ£¬µ÷É«£¬ÐÞ¸´¹¤¾ß£¬ÊÓ¾õÌØÐ§£¬×ª³¡£¬ºÏ³É£¬Ô˶¯¸ú×Ù£¬Ä£ºý£¬ÈýάÐÎ×´¡¡
ÓµÓг¬¹ý220ÖÖЧ¹û£¬²å¼þ»¹ÓµÓжÀÁ¢¿ØÖƽçÃæºÍʱ¼äÏߣ¬
Over 220 Filters from Boris Continuum Complete and Filter Effects Complete
Redesigned Custom User Interface with Dockable Tabbed Palettes
Image Restoration & Retouching
Full Suite of Color Correction Tools including new 3 Way Color Grade
Foreground Object Removal
3D Shapes such as Cylinders, Spheres and Cubes
Spline Based Masking System
Upstream and Downstream Masking
Motion Blur
Motion Tracking, Image Stabilization, and Corner Pinning
Support for 3rd Party After Effects Plug-in Filters
Library Browser with Hundreds of Preset Animations
Sony Vegas  10-13
Edius 7
Adobe Premiere Pro CS5 ¨C CC 2014
¹Âµ¥Ç¹ÊÖÖ®ÖØÁÙ(AlienShooter:Revisited)v1.0 Ó¢Îİæ
21.6M / Ó¢ÎÄ05-01
GARNET CRADLE Sugary Sparkle
482.1M / ÈÕÎÄ10-16
NBA LIVE 2005ÖÐÎİ׽ð°æ
221.4M / ÖÐÎÄ08-12
NBA LIVE 2006ÖÐÎİæ
1.16G / ·±Ìå08-06
NBA LIVE 2004
822.7M / ÖÐÎÄ08-08
NBA LIVE 2008ÖÐÎİæ
264.8M / ·±Ìå08-13
NBA LIVE 2007ÖÐÎİæ
333.8M / ·±Ìå08-07
ËÀÍöÖ®¹È ¼òÌåÖÐÎĺº»¯Flash°æ
14.6M / ÖÐÎÄ10-22
DNF´óÍ·Flash2.1
7.6M / ÆäËü10-31
NBA Live 2003
264.0M / Ó¢ÎÄ08-14
131.7M / 11-29
ýÌåÖÆ×÷
ÏÂÔØ
13M / 09-29
ÊÓÆµ´¦Àí
ÏÂÔØ
5.6M / 02-29
ת»»·Òë
ÏÂÔØ
psĥƤ²å¼þ
ͼÏñ´¦Àí / 1.1M
ÏÂÔØ
1
2018Ö§¸¶±¦¾´Òµ¸£Î帣ÊÖÊÆÍ¼
ͼÏñä¯ÀÀ / 138KB
ÏÂÔØ
2
Ö§¸¶±¦²ËÄñ¹ü¹ü¸£×ÖͼƬ
ͼÏñä¯ÀÀ / 20KB
ÏÂÔØ
3
VrayµÆ¹â²ÄÖÊϸ·ÖÒ»¼üÐ޸IJå¼þv1.0 °²×¿Ãâ·Ñ°æ
ͼÏñ´¦Àí / 2.6M
ÏÂÔØ
4
ͼƬ¸ñʽת»»Æ÷(Version)v4.8.3 È¥¹ã¸æÂÌÉ«°æ
ͼÏñ´¦Àí / 1.9M
ÏÂÔØ
5
»áÉù»áÓ°X9GÂ˾µ7.0ºº»¯°ü
ͼÏñ´¦Àí / 1.5M
ÏÂÔØ
6
SimWise4D ·ÂÕæÉè¼ÆÈí¼þ9.7.0 ¹Ù·½°æ
ͼÏñÖÆ×÷ / 297M
ÏÂÔØ
7
LiteGears for SW(SolidWorks¿ìËÙ³öͼ¹¤¾ß)v1.7.0 ¹Ù·½Ãâ·Ñ°æ
ͼÐÎͼÏñ / 27.5M
ÏÂÔØ
8
AutoCAD2015¹Ù·½ÖÐÎİæ32&64λ°æ
ͼÏñÖÆ×÷ / 1.66G
ÏÂÔØ
9
º£¿µÍþÊÓÍøÂçÊÓÆµ¼à¿ØÈí¼þv2.04.02 ¹Ù·½°æ
ͼÏñ´¦Àí / 63M
ÏÂÔØ
10
This paper provides a comprehensive examination of Delphi , a virtual instrument library developed by Sonokinetic for the Native Instruments Kontakt platform. Delphi distinguishes itself as a dedicated solution for composers seeking authentic representations of Ancient Greek instrumentation and performance styles. By analyzing its User Interface (UI), script programming, sample content, and unique "Phrasing" engine, this paper highlights how Delphi bridges the gap between static sampling and the idiomatic performance techniques required for historical composition.
Haunting vocal textures perfect for building tension, horror, or divine prophecy cues. Key Features for Cinematic Composers Time Machine Pro Integration
: The GUI features a stone tablet aesthetic with controls for: 3-Band EQ : Adjust Low, Mid, and High frequencies. sonokineticdelphikontakt
A unique blue light indicator on the interface's outer rim tracks the progress of a phrase as it plays. Technical Specifications Native Instruments Kontakt
: Over 1.3 GB of content with more than 1,500 samples recorded at 44.1 kHz, 24-bit quality. Technical Specifications This paper provides a comprehensive examination of Delphi
The world of cinematic scoring thrives on unique sonic textures. While standard orchestral libraries cover traditional brass, strings, and woodwinds, media composers constantly seek evocative, rare sounds to make their scores stand out. Sonokinetic, a developer renowned for high-end acoustic sample libraries, addresses this need with , a specialized instrument designed for the Native Instruments Kontakt platform.
A historical buzzing or rattling instrument. It adds eerie, texturized tension to dramatic scenes. Authentic Vocals, Tragedies, and Ancient Notation addresses this need with
To understand the sonic identity of Delphi, one must look to antiquity. The library is named after the ancient sanctuary of Delphi, the seat of the famous oracle and a cultural hub where music played a vital role in religious ceremonies and athletic games.
Users of this library often encounter files with the extension. This stands for D el K on T akt. This file format is specific to Sonokinetic libraries. It is essentially a compressed, encrypted archive that contains the audio samples and mapping data required by the Kontakt engine. Unlike standard .nkx or .ncw files used by Native Instruments, the .dkt format is Sonokinetic's way of protecting their proprietary content while ensuring rapid loading times within Kontakt.
Despite being an older library, Delphi utilizes Sonokinetic's sophisticated engine features to keep the performances musical: Intelligent Time Machine (ITM)
Copyright 2010-2025 µ¥»úÓÎÏ·ÏÂÔØ (R) °æÈ¨ËùÓÐ ·ÉÏèÏÂÔØËùÓÐÓÎÏ·¼°Èí¼þÏÂÔØ×ÊÔ´À´Ô´»¥ÁªÍø£¬²¢ÓÉÍøÓÑÉÏ´«·ÖÏí¡£ÈçÓÐÇÖȨ£¬ÇëÀ´µçÀ´º¯¸æÖ®¡£
·ÉÏèÖҸ棺µÖÖÆ²»Á¼É«Çé¡¢·´¶¯¡¢±©Á¦ÓÎÏ· ºÏÀí°²ÅÅÓÎϷʱ¼ä ÏíÊܽ¡¿µÉú»î ¶õ¹«Íø°²±¸£º42011102003115ºÅ ¡¾¶õICP±¸17000818ºÅ-1¡¿