: Some light units have the ability to swim across rivers, allowing for flanking maneuvers during bridge battles that were impossible in the original game. Standout and "Hidden" Units
Massive, terrifying beasts that can trample entire regiments of Roman infantry. If panicked by flaming arrows, however, they may run amok and crush your own troops. Tactical Tips for Campaign Success
: Feature unique units like Gallowglasses and Hounds of Culann , though they often lack defensive shields. Specialist and Mercenary Units
| Faction | Unique Units | Playstyle | | :--- | :--- | :--- | | | Francisca Heerbann (Axe-throwing infantry), Paladins (Elite heavy cavalry, unlocked by converting to Christianity) | Aggressive melee infantry supported by powerful, unique shock units. | | Saxons | Saxon Keel (Light raiding infantry), Chosen Axemen (AP infantry), Saxon Hearth Troops (Elite heavy infantry capable of Shield Wall) | Top-tier infantry-focused faction, with strong elite units that can go toe-to-toe with Roman legions. | | Celts | Druids (Morale-boosting religious unit), Hounds of Culann (Uncontrollable, AP berserker unit), Gallowglass (Heavy two-handed sword infantry), Scotti Chariots | Old-fashioned, aggressive infantry swarm. Their berserkers and morale-boosting druids can create unstoppable charges. | | Alemanni | Chosen Axemen (AP), Golden Band (Elite two-handed infantry), Lombard Berserkers, Burgundii Lancers (Elite heavy cavalry) | A very well-rounded "growth" faction with good infantry, effective cavalry, and a mix of unique units. | | Lombards | Berserkers | Aggressive, all-around faction focused on heavy infantry and powerful berserker units to break enemy lines. | | Saxons | See above | See above |
Which you are currently playing or planning to start? rome total war barbarian invasion units
Rome: Total War - Barbarian Invasion (BI) completely reshaped the classic Rome: Total War formula. Moving from the organized expansion of the Republic to the desperate defense of a crumbling Western Roman Empire or the chaotic expansion of nomadic hordes, the unit roster shifted to reflect a world in transition.
The Roman war machine has evolved. The classic Lorica Segmentata-clad legionaries are gone, replaced by defensive infantry and versatile, heavy cavalry.
Behind them, rumors of a greater terror whispered through the ranks—the
: Units like Francisca Heerbann (Franks) and Chosen Axemen (Saxons/Alemanni) are essential for countering the heavily armored late-game units. : Some light units have the ability to
Rome: Total War – Barbarian Invasion offers a rich tapestry of military history. From the armored Clibinarii of the Sassanids to the screaming Francesca throwers of the Franks, and the desperate Limitanei watching the Rhine freeze over, the game’s units tell a story of an old world dying and a new one being forged in blood.
These factions live on the move, starting as hordes. Their strength lies in their exceptional cavalry and horse archers, allowing for highly mobile "shoot and scoot" tactics. Their main drawback is a lack of siege equipment.
: An elite upgrade to Comitatenses. They carry lead-weighted darts (plumbata) with incredible range and damage, allowing them to soften targets significantly before the melee begins.
Horde factions can abandon their settlements to travel as a massive nomadic army. Their rosters emphasize speed, powerful charges, and skirmish tactics. Tactical Tips for Campaign Success : Feature unique
The elite heavy cavalry option for several Germanic factions. While they lack the technological armor of Roman cataphracts, their high morale, brutal charge power, and combat stamina make them incredibly lethal in extended engagements.
Monstrously powerful heavy infantry. They wield massive two-handed axes that ignore enemy armor, making them the ultimate counter to Roman heavy infantry.
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When fighting nomadic factions, avoid chasing their cavalry with infantry. Use Foot Archers deployed behind a Shield Wall; foot archers have greater numbers per unit and will win a ranged trade.