-- Prevent flipping while jumping, sitting, etc. if humanoid:GetState() == Enum.HumanoidStateType.Jumping or humanoid:GetState() == Enum.HumanoidStateType.FallingDown then return end
-- Press F for Front Flip, B for Back Flip if input.KeyCode == Enum.KeyCode.F then remote:FireServer("FrontFlip") elseif input.KeyCode == Enum.KeyCode.B then remote:FireServer("BackFlip") end
: Triggered by pressing the B key, allowing for an extra jump while mid-air. Technical Implementation - FE - BackFlip FrontFlip Script - Check This ...
These advanced tweaks turn a simple flip script into a full acrobatics system, increasing player engagement.
If you're experimenting with scripts in games you don't own, it's always wise to use an alternative account to protect your main profile. Why Developers Love It -- Prevent flipping while jumping, sitting, etc
local startCFrame = rootPart.CFrame local endCFrame
The "- FE - Backflip Frontflip Script" for Roblox allows players to execute acrobatic maneuvers, such as flips and air jumps, that are visible to others in the game server due to FilteringEnabled compatibility. Commonly utilized in script hubs, this Lua code often features customizable keybinds and uses UserInputService to trigger animations via If you're experimenting with scripts in games you
UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end
This feature could be a great addition to a script that aims to create customizable and realistic flip sequences for various applications!